探索医院病房设计对脑卒中后患者情绪、活动和社会连接的影响:一项使用虚拟现实的定性患者体验研究

35名脑卒中患者的定性访谈数据集,使用VR探索病房设计对情绪、活动和社会连接的影响。

Olver, John; Elf, Marie; Shannon, Michelle M.; Yang, Tianyi; White, Marcus; Bernhardt, Julie; Lipson-Smith, RubyOlver, John; Elf, Marie; Shannon, Michelle M.; Yang, Tianyi; White, Marcus; Bernhardt, Julie; Lipson-Smith, Ruby
Taylor & Francis Group
2025-08-17 更新
浏览 18
文本Hospital designvirtual realitypatient roomstrokeperspectivesemotionssocial connectivity
Exploration of hospital room design on emotions, activity, and social connections after stroke: a qualitative study of patient experiences using virtual reality

基本信息

模态
文本
大小
0.001354473 GB
许可
CC BY 4.0
创建/更新时间
2025-08-17
版本
v1

资源简介

探索医院病房设计对脑卒中后患者情绪、活动和社会连接的影响:一项使用虚拟现实的定性患者体验研究

【一句话概览】

本数据集是 figshare 公开的文本数据集,收录 4 个文件、合计 1.35 MB,主题涵盖 Hospital design、virtual reality、patient room、stroke、perspectives,可用于医学自然语言处理(实体识别、信息抽取等),CC BY 4.0 许可开放获取。

【数据集背景】

本数据集源站标题为《Exploration of hospital room design on emotions, activity, and social connections after stroke: a qualitative study of patient experiences using virtual reality》。配套论文《Exploration of hospital room design on emotions, activity, and social connections after stroke: a qualitative study of patient experiences using virtual reality》发表于 Disability and Rehabilitation(2025),DOI:10.1080/09638288.2025.2451771。项目资助方:This work was supported by the NHMRC fellowship (JB) [grant number 1154904], MMS was supported by the Australian Research Training Scheme for the conduct of her PhD. TY is supported by a Swinburne University Postgraduate Research Award.。源站首次发布:2025-01-22。

【数据内容】

源站原始描述:Stroke patients are rarely asked about their responses to specific design attributes. Virtual reality (VR) offers a promising tool to explore how hospital environments are experienced after stroke. To gather perspectives and emotional responses regarding physical design attributes of hospital patient rooms after stroke. We developed a ‘VR experience’ for adult stroke patients in both single and multi-patient room designs, with four additional physical design attributes: spaciousness, greenery ou…

【数据结构与技术规格】

文件数 4 个,合计 1.35 MB。idre_a_2451771_sm7712.pdf:application/pdf,506.96 KB。idre_a_2451771_sm7711.pdf:application/pdf,442.33 KB。idre_a_2451771_sm7710.pdf:application/pdf,34.66 KB。数据集 DOI:10.6084/m9.figshare.28255018.v1。

【主题与分类】

源站学科分类:Medicine、Neuroscience、Sociology、Biological Sciences not elsewhere classified、Mental Health。主题标签:Hospital design、virtual reality、patient room、stroke、perspectives、emotions、social connectivity。

【适用方向】

文本类数据可用于医学自然语言处理,如命名实体识别、信息抽取与文本分类。

【获取与许可】

源站页面:https://tandf.figshare.com/articles/dataset/Exploration_of_hospital_room_design_on_emotions_activity_and_social_connections_after_stroke_a_qualitative_study_of_patient_experiences_using_virtual_reality/28255018

使用许可:CC BY 4.0(https://creativecommons.org/licenses/by/4.0/)。

规范引用:Exploration of hospital room design on emotions, activity, and social connections after stroke: a qualitative study of patient experiences using virtual reality. Taylor & Francis. Shannon, Michelle M.; Lipson-Smith, Ruby; Elf, Marie; White, Marcus; Olver, John; Yang, Tianyi; et al

【使用注意】

· 源站最后修改于 2026-01-21,引用时请注意版本时效。

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下载信息

注册下载

需要注册 Kaggle 账号并登录后下载,适合需要跟踪下载记录和使用 API 的用户。

暂未开放

公开下载

无需注册即可直接获取公开样本或文档,适合快速预览和评估数据集质量。

免登录

有偿下载

公开数据集受托下载与技术交付服务。

提供高速下载与技术交付服务(收技术服务费,非数据销售)

暂未开放

当前数据集主要来源为 Kaggle 公开托管,完整影像包建议通过原始链接或 Kaggle API 获取。

使用方式

数据集获取(Figshare)

命令行下载

curl -L -o "idre_a_2451771_sm7712.pdf" "https://ndownloader.figshare.com/files/51843574"
curl -L -o "idre_a_2451771_sm7711.pdf" "https://ndownloader.figshare.com/files/51843577"
curl -L -o "idre_a_2451771_sm7710.pdf" "https://ndownloader.figshare.com/files/51843580"
curl -L -o "idre_a_2451771_sm7709.pdf" "https://ndownloader.figshare.com/files/51843583"

文件清单

  • idre_a_2451771_sm7712.pdf(506.96 KB)
  • idre_a_2451771_sm7711.pdf(442.33 KB)
  • idre_a_2451771_sm7710.pdf(34.66 KB)
  • idre_a_2451771_sm7709.pdf(370.53 KB)

文件总体积 1.35 MB(源站 API 实测)。

数据加载示例(图像类)

from PIL import Image
import glob, os

files = (glob.glob(os.path.join(path, "**", "*.png"), recursive=True)
       + glob.glob(os.path.join(path, "**", "*.jpg"), recursive=True)
       + glob.glob(os.path.join(path, "**", "*.tif"), recursive=True))
print("图像文件数:", len(files))
img = Image.open(files[0]); print("尺寸/模式:", img.size, img.mode)

# torchvision Dataset 方式:
# from torchvision import datasets
# ds = datasets.ImageFolder(path)  # 要求 子目录=类别

目录组织与标注格式以源站说明和下载后实际文件为准。

数据说明

Stroke patients are rarely asked about their responses to specific design attributes. Virtual reality (VR) offers a promising tool to explore how hospital environments are experienced after stroke.
To gather perspectives and emotional responses regarding physical design attributes of hospital patient rooms after stroke.
We developed a ‘VR experience’ for adult stroke patients in both single and multi-patient room designs, with four additional physical design attributes: spaciousness, greenery outlook, night-time noise, and design attributes for social connectivity e.g. furnishings. A qualitative study approach involved semi-structured interviewing, that followed immersion in the VR patient room designs. Qualitative descriptive and thematic analysis was done. (Australian New Zealand Clinical Trials Registry, Trial Id: ACTRN12620000375954).
Thirty-five stroke patients participated (April 2019–March 2020). Interviews yielded three themes and ten sub-themes. Themes were: (1) action and care supported by design and layout, such as ease of movement; (2) connection to people, nature, and place, emphasising social interaction and greenery; and (3) control of the environment, involving attributes like space.
Findings showed how physical design attributes enhance movement accessibility, promote social interaction, or provide sensory comfort. Using VR allowed rich, detailed feedback from patients, offering valuable insights for designing hospital environments.

Placement of recognisable furnishings, configuration of spaces in patient rooms, and quiet private spaces are perceived as supporting social interactions and movement.
Positive distractors of greenery exposure, outdoor views, and human-based sounds support restorative opportunities from clinical care tasks.
Noise, intrusive presence of other people in own space, and difficult access to technology/personal effects contribute to discomfort.
Addressing emotions and social connectivity through environment design might prime social and physical activity for optimal brain recovery and repair.

Placement of recognisable furnishings, configuration of spaces in patient rooms, and quiet private spaces are perceived as s

许可

CC BY 4.0

引用

学术使用请引用 DOI 10.6084/m9.figshare.28255018.v1(source: https://tandf.figshare.com/articles/dataset/Exploration_of_hospital_room_design_on_emotions_activity_and_social_connections_after_stroke_a_qualitative_study_of_patient_experiences_using_virtual_reality/28255018)。

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